Online chat can refer to any kind of communication Communication is a process whereby information is enclosed in a package and is channeled and imparted by a sender to a receiver via some medium. The receiver then decodes the message and gives the sender a feedback. All forms of communication require a sender, a message, and an intended recipient, however the receiver need not be present or aware over the Internet The Internet is a global system of interconnected computer networks that use the standard Internet Protocol Suite to serve billions of users worldwide. It is a network of networks that consists of millions of private, public, academic, business, and government networks of local to global scope that are linked by a broad array of electronic and, but is primarily meant to refer to direct one-on-one chat or text-based Usually used in reference to a computer application, especially a computer game, a text-based application is one whose primary input and output are based on text rather than graphics. This does not mean that text-based applications do not have graphics, just that the graphics are secondary to the text group chat The term chat room, or chatroom, is primarily used by mass media to describe any form of synchronous conferencing, occasionally even asynchronous conferencing. The term can thus mean any technology ranging from real-time online chat over instant messaging and online forums to fully immersive graphical social environments. A chat room is a Web site, (formally also known as synchronous conferencing Synchronous conferencing is the formal term used in science, in particular in computer-mediated communication, collaboration and learning, to describe online chat technologies. It has arisen at a time when the term chat had a negative connotation. Today it is occasionally also extended to mean audio/video conferencing or instant messaging systems,), using tools such as instant messengers The following tables compare general and technical information for a number of instant messaging clients. Please see the individual products' articles for further information. This article is not all-inclusive or necessarily up-to-date. External links lead to extensions that add a feature to a client, Internet Relay Chat Internet Relay Chat is a form of real-time Internet text messaging (chat) or synchronous conferencing. It is mainly designed for group communication in discussion forums, called channels, but also allows one-to-one communication via private message as well as chat and data transfers via Direct Client-to-Client, talkers A talker is a chat system that people use to talk to each other over the Internet. Dating back to the 1980s, they were a predecessor of instant messaging and possibly MUDs A MUD , pronounced /ˈmʌd/, is a multiplayer real-time virtual world described primarily in text. MUDs combine elements of role-playing games, hack and slash, player versus player, interactive fiction, and online chat. Players can read or view descriptions of rooms, objects, other players, non-player characters, and actions performed in the. The expression online chat comes from the word chat which means "informal conversation".[1]
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Chatiquette
The term chatiquette Netiquette is a set of social conventions that facilitate interaction over networks, ranging from Usenet and mailing lists to blogs and forums. These rules were described in IETF RFC 1855. However, like many Internet phenomena, the concept and its application remain in a state of flux, and vary from community to community. The points most strongly is a variation of netiquette Netiquette is a set of social conventions that facilitate interaction over networks, ranging from Usenet and mailing lists to blogs and forums. These rules were described in IETF RFC 1855. However, like many Internet phenomena, the concept and its application remain in a state of flux, and vary from community to community. The points most strongly (chat netiquette) and describes basic rules of online communication.[2][3][4][5] To avoid misunderstandings and to simplify the communication between users in a chat these conventions or guidelines have been created. Chatiquette varies from community to community, generally describing basic courtesy Courtesy is gentle politeness and courtly manners. In the Middle Ages in Europe, the behaviour expected of the gentry was compiled in courtesy books. The greatest of these was Il Cortegiano which not only covered basic etiquette and decorum but also provided models of sophisticated conversation and intellectual skill; it introduces new user into the community and the associated network culture. As an example, it is considered rude to write only in upper case, because it looks as if the user is shouting. The word chatiquette has been used in connection with various chat systems (e.g. IRC) since 1995.[6][7]
Cultural impact
Despite being virtual, chat can spill into the outside world [8]. There can also be a strong sense of online identity An online identity, internet identity, or internet persona is a social identity that an Internet user establishes in online communities and websites. Although some people prefer to use their real names online, some internet users prefer to be anonymous, identifying themselves by means of pseudonyms, which reveal varying amounts of personally leading to impression of subculture IRC subculture refers to the particular set of social features common to interaction on the various Internet Relay Chat systems across the world, and the culture associated with them [9]. Compare Internet sociology The sociology of the Internet involves the application of sociological theory and method to the Internet as a source of information and communication. Sociologists are concerned with the social implications of the technology; new social networks, virtual communities and ways of interaction that have arisen.
Social Criticism
There has been much criticism about what online chatting has done in today’s society. Many people are accusing it of replacing proper English with short hand with an almost completely new hybrid language.
Writing is changing as it takes on some of the functions and features of speech. Internet chatrooms and rapid real-time conferencing allow users to interact with whoever happens to coexist in cyberspace. These virtual interactions involve us in `talking' more freely and more widely than ever before (Merchant, 2001)[10]. With chatrooms replacing many face-to-face conversations it is necessary to be able to have quick conversation as if the person was right there with you. So many people learn to type like they would normally speak. Critics are wary that this causal form of speech is being used so much that is will slowly take over common grammar. Anyone who has used any source of online chat before is familiar with the laziness of the grammar and punctuation. In many times people do not even use words that exist in proper English, but are made up or even abbreviations like LOL (laugh out loud). With the increasing population of online chatrooms there has been a massive growth of new words created or slang words, many of them documented on the website Urban Dictionary Urban Dictionary is a Web-based dictionary of slang words and phrases. As of June 2010[update], the site contains over 5.01 million definitions. Submissions are regulated by volunteer editors and rated by site visitors
Sven Birkerts says
“as new electronic modes of communication provoke similar anxieties amongst critics who express concern that young people are at risk, endangered by a rising tide of information over which the traditional controls of print media and the guardians of knowledge have no control on it” [11].
This person is arguing that the youth of the world may have too much freedom with what they can do or say with the almost endless possibilities that the Internet gives them, and without proper controlling it could very easily get out of hand and change the norm of literacy of the world. It easy to see that people are arguing that new technologies like online chatting can become an issue with people in society. Saying that people (mainly the youth) with no control may possibly be able to change the normal writing style. Is this a bad thing? In Guy Merchant’s journal article Teenagers in Cyberspace: An Investigation of Language Use and Language Change in Internet Chatrooms; he says
“that teenagers and young people are in the leading the movement of change as they take advantage of the possibilities of digital technology, drastically changing the face of literacy in a variety of media through their uses of mobile phone text messages, e-mails, web-pages and on-line chatrooms. This new literacy develops skills that may well be important to the labor market but are currently viewed with suspicion in the media and by educationalists.” [12]
Merchant also says “Younger people tend to be more adaptable than other sectors of society and, in general, quicker to adapt to new technology. To some extent they are the innovators, the forces of change in the new communication landscape. (Merchant, 2001).”[13] In this article he is saying that young people are merely adapting to what they were given.
When emails became first available people started to use that instead of writing traditional letters, because it was much faster and more efficient. The same goes with online chatting instead of having to call each person in a group of friends to try and organize a party, everyone can go online and chat with each other. It is much more efficient and less time consuming. People, especially the youth are learning to use technology to its fullest, and changing the way the world talks on the Internet. With proper education from schools, colleges, and universities there is no chance that the newly adapted Internet language will be able to change the proper language of the world.
Software and protocols
The following are common chat programs and protocols:
Chat programs supporting multiple protocols:
- Adium Adium is a popular free instant messaging client for Mac OS X that supports multiple IM networks, including Windows Live Messenger, Yahoo! Messenger, Google Talk, AIM, ICQ and XMPP. It supports many protocols through the libraries libezv , MGTwitterEngine (for Twitter), and libpurple (for all other protocols). It is written using Mac OS X's Cocoa
- Digsby Digsby is a proprietary multiprotocol instant messaging application developed by dotSyntax, LLC. Digsby is written in wxPython and uses WebKit for rendering. It supports most mainstream IM services such as AOL Instant Messenger, Microsoft's .NET Messenger Service, Yahoo! Messenger, ICQ, Facebook Chat, MySpace IM and XMPP/Jabber-based services such
- Google Talk Google Talk is a free-of-charge Windows web-based application for instant messaging and voice over internet protocol (VOIP), offered by Google Inc. The first beta version of the program was released on August 24, 2005
- IMVU IMVU is a 3D graphical instant messaging client developed by IMVU Inc. It hosts over 100 million registered users, six million unique monthly visitors and a $25 million revenue run rate, as of October 4, 2009.[citation needed] It is in public beta, and has been available since April 2, 2004. IMVU was founded by Will Harvey, a video game developer
- Kopete Kopete is a multi-protocol, free software instant messaging client. Although it can run in numerous environments, it was designed for and integrates with the KDE desktop environment. Kopete was started because ICQ blocked Licq from their network in 2001 . Kopete has been nominated for multiple awards
- Lotus Sametime IBM Lotus Sametime is a client-server application and middleware platform that provides real-time, unified communications and collaboration for enterprises. Those capabilities include presence information, enterprise instant messaging, web conferencing, community collaboration, and telephony capabilities and integration. It is sold by the Lotus
- Miranda IM Miranda IM is an open source multiprotocol instant messaging application, designed for Microsoft Windows. Miranda is free software distributed under GNU General Public License
- Pidgin Pidgin is a multi-platform instant messaging client, based on a library named libpurple. Libpurple has support for many commonly used instant messaging protocols, allowing the user to log into various different services from one application
- Trillian Trillian is a proprietary multiprotocol instant messaging application for Windows created by Cerulean Studios that can connect to multiple IM services, such as AIM, ICQ, Windows Live Messenger, Yahoo! Messenger, IRC, Novell GroupWise Messenger, Bonjour, XMPP, and Skype networks
- Quiet Internet Pager The Quiet Internet Pager is an instant messaging client. It is a closed source freeware developed by a Russian developer Ilham Zyulkorneyev. Its most distinct feature (at least from the official ICQ client) is the tabbed message window -- instead of multiple message windows open when chatting with more people, only one window with several tabs is
Web sites with browser-based chat services (also see web chat A web chat is a system that allow users to communicate in real time using easily accessible web interfaces. It is a type of internet online chat distinguished by its simplicity and accessibility to users who do not wish to take the time to install and learn to use specialized chat software. This trait allows users instantaneous access and only a):
- Meebo Meebo is an instant messaging program which supports multiple IM services, including Yahoo! Messenger, Windows Live Messenger, AIM, ICQ, MySpaceIM, Facebook Chat, Jabber/XMPP, Google Talk, Myyearbook IM, fanpop chat; it is based on the free and open source library libpurple created by the software developers of Pidgin
- Tokbox TokBox is a web application that allows users to make multi-party video chat calls over the Internet without a download
- FilmOn FilmOn is a video-on-demand website, owned by Alki David, which features around 4000 titles, with distribution deals with Granada, CBC, Playboy, Screen Media, Revelation Films, Cinetel Films,Adult Gay and Cirque Du Soleil
- MeBeam MeBeam is a video chat website, that allows any user to create videoconference rooms for up to 18 people. MeBeam does not require registration, login or downloading of software
- Mibbit
- eBuddy
- Omegle
SMS based chat services:
See also
- Chat (disambiguation)
- Instant messaging
- Chat room
- Collaborative software
- Live support software
- Online dating service
- Chatroulette
External links
- 12 Chatroulette Clones You Should Try (Stranger chat)
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Fri, 03 Sep 2010 06:08:09 GMT+00:00
UW Badger Herald While this was Martin's first-ever live online chat , she said UW is going to keep looking for opportunities to stimulate discussion regarding the new ...
Sun, 31 Aug 2008 14:25:22 PDT
this is my first online chat thingy. sorry for any mastakes i have made.please have mercy! leave comments and tell me how i can get better! if you ... youtube.com.


